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Subject: RE: Syntax Free Models
Martin Bryan wrote: >There is a problem with any diagramatic methodology. The next object is your >sequence should naturally come from the customer if you are thinking in >terms of back and forth interaction, but it doesn't work like that in >practice. The sequence of sources for the above chain is: >Customer>Supplier -- Supplier>Customer -- Supplier>Customer -- >Customer>Supplier -- Supplier>Cusotmer -- Customer>Supplier. >Trying to draw such chains is messy, especially when third parties get >involved in the process. Hence my simplification. [...] >Interactive events are much more complex than the relatively simple >process-to-process models I have been attempting to define. Fully understood. Here is an article that may be useful, discussing different methods for presenting interactions, ending up recommending a simplified form of Dooley graphs: http://www.erim.org/~van/dooley.pdf No guarantee that anything there is better, but I do find the linear sequence confusing. Maybe it will be good for stimulating ideas... >In most cases >the best thing to do with interactive processes is to "build" a single >message as a set of subprocesses. A good example of how this can be done is >illustrated by OTP. For example? (In other words, I might have a vague idea of what you mean, or might have missed the point altogether.) Thanks for the response, Bob Haugen
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